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BoKSA

Responsible Use of AI

Responsible Use of AI

AI tools like GitHub Copilot, ChatGPT, and Claude are now part of everyday game development work, but using them well is a matter of personal judgement, not just skill. This subject covers the responsibility side of AI use: academic integrity (attribution, not outsourcing your thinking), critically evaluating AI output for hallucination and bias, and the legal risks around copyright, GDPR, and the EU AI Act. It's the personal-ethics counterpart to Programming with LLMs in Designing & Realising, which covers prompting effectiveness and developer productivity — this subject is about accountability and judgement, not technique.

In a game project, record how AI contributed to code, dialogue, visuals or design ideas. Check generated gameplay code against the intended behaviour, review representations of players and characters for bias, and be able to explain and modify what you submit. Follow the AI rules of each assignment or side quest.

Starting Points

Key Points

  • You explain in your own words what academic integrity means when using generative AI tools, including when use is allowed and how to attribute AI assistance.
  • You critically evaluate an AI-generated output (gameplay code, dialogue, or a game design suggestion) for correctness, bias, and hidden assumptions before using it.
  • You describe the key legal risks of using AI tools at work (copyright of AI-generated content, GDPR data residency, organisational policies) with a concrete example.
  • You reflect on how your own use of AI during the studio semester affected your learning: what you learned more deeply, and what risks of outsourcing thinking you experienced.
  • You apply at least one organisational guideline or framework for responsible AI use in your project documentation (e.g. noting where and how AI was used).